IMMERSE™ Platform

A modular hardware + software ecosystem for lighting, media, audio, effects, and automation — engineered for real-world deployment.

REAL‑TIME CONTROL

Lighting, media, audio, and I/O coordinated through a unified runtime.

OPERATOR‑FIRST

Mission-control UI built by working entertainment technicians.

SCALABLE

Modular architecture across rooms/scenes, nodes, and networks.

IMMERSE™ Platform

IMMERSE unifies real-time playback, automation logic, lighting control, and media triggering into one scalable system. Designed for mission-critical uptime and operator clarity.

Designer

Build rooms/scenes, patch nodes, create cues, and export show packages.

Runtime

Executes cues/events with deterministic timing and fault-aware behavior.

Remote OCC

Monitor system health, status, and trigger macros with role-based access.

Core capabilities

  • Networked nodes for audio, video, DMX, and GPIO
  • Timeline and event-based logic (triggers, timers, conditions)
  • Show package export (zip) for deployment + versioning
  • Commissioning workflows and on-site support

Architecture

IMMERSE systems are designed as a flat show network with addressable nodes and standardized messaging.

  • 10.0.0.0/ show network (static addressing recommended)
  • Rooms/scenes mapped to node groups
  • DMX universes per lighting node
  • Standard naming conventions for devices and cues

Download templates

Next steps

Want a proposal for a specific venue?

Start a project

Programming model

IMMERSE supports both timeline-style cueing and event-driven logic (trigger → condition → action).

  • Events: audio fade, video fade-to-black, stop media, lighting go cue stack, GPIO pulse
  • Triggers: sensors, buttons, timed sequences, remote commands
  • Outputs: DMX/sACN, media playback, audio routing, relay control

License tiers

Choose the tier that matches your deployment scale. Licenses are used to enable features and validate system limits.

Lite

Up to 4 rooms • Up to 32 nodes • Up to 4 universes

Pro

Up to 12 rooms • Up to 120 nodes • Up to 16 universes • Analytics

Enterprise

Unlimited rooms/nodes/universes • Multi-site support • Analytics

Final limits/features can be customized per project contract.